Games. AI. A little curiosity.

UnpromptedBehavior

I’m building games and other odd little things with AI.

This is where I’ll share pieces as they take shape. A game, a playtest, something to try next.

Let’s see where this goes
Pip at the beacon workbench, with a lens to prepare and a boat waiting outside.
Last Light / The Beacon WatchEnter the workshop

Interactive prototype

A little company.
An unfinished job.

Pip is getting a beacon ready. You can let the work unfold, ring the bell, or help the light reach the boat.

Only have a minute? Let Pip start polishing, then ring the bell. Watch what pauses—and what picks up again.

Step into the workshop

Scripted prototype, built with AI. Pip’s actions and dialogue are scripted; there is no live AI connection. Progress stays in this browser.

Also taking shape

On the workbench.

03

Tidebound

A treasure card game about banking what you’ve found—or drawing again and risking the haul.

In development